This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. Note: Some of the libraries Novashell may link to may have additional requirements or restrictions, the above license only pertains to Seth's code. FMOD sound library support is included by default but can be disabled. (ClanSound is also supported) More info on FMOD and its licensing: http://www.fmod.org "Novashell Game Creation System" is copyrighted by Seth A. Robinson, please don't make anything that could be confused as being my product or being made by me. Special thanks to: Olivier Renault for his great physics tutorials ( http://uk.geocities.com/olivier_rebellion ) and giving me permission to include his code under this license. Woo Chin Foo for writing LinearParticle: http://www.galaxist.net/linearparticle.html Matt Buckland for writing Programming Game AI by Example, the BEST AI book out there - some code is based on his examples from the book. If you make any bugfixes or additions please send/post the SVN universal diffs so I can apply the patches. Seth A. Robinson www.rtsoft.com