//add_tile|tile id|display name|eTileMaterial| eTileVisualEffect| eTileStorage| frameX| frameY| filename| hash (0 for none)|0 layer|eCollisionType|HP|Seconds before healing|
//add_clothes|tile id|display name|eTileVisualEffect| eTileStorage| frameX| frameY| filename| hash|body part (FACEITEM| PANTS| HAT| etc)|

//layer is always 0 for now

add_tile|0|Blank|TILE_MATERIAL_DIRT|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|1|tileset_1.rttex|0|0|TILE_COLLISION_NONE|4|8|
add_tile|2|Dirt|TILE_MATERIAL_DIRT|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SMART_EDGE|0|0|dirt_tiles.rttex|0|0|TILE_COLLISION_SOLID|3|8|
setup_seed|3|seed1|0|seed2|0|seconds_to_bloom|0|max_fruit|0|bg_color|96,57,19,255|fg_color|166,124,82,255|
add_tile|4|Lava|TILE_MATERIAL_LAVA|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|0|tileset_1.rttex|0|0|TILE_COLLISION_SOLID|4|8|
setup_seed|5|seed1|15|seed2|11|seconds_to_bloom|0|max_fruit|0|bg_color|0,0,0,0|fg_color|0,0,0,0|
add_tile|6|Door|TILE_MATERIAL_DOOR|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|3|1|tileset_1.rttex|0|0|TILE_COLLISION_NONE|5|8|
add_tile|8|Bedrock|TILE_MATERIAL_BEDROCK|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SMART_EDGE|0|0|tiles_bedrock.rttex|0|0|TILE_COLLISION_SOLID|4|8|
add_tile|10|Rock|TILE_MATERIAL_ROCK|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|1|tileset_1.rttex|0|0|TILE_COLLISION_SOLID|10|5|
add_tile|12|User Door|TILE_MATERIAL_USER_DOOR|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|1|tileset_1.rttex|0|0|TILE_COLLISION_NONE|5|8|
add_tile|14|Cave Wall|TILE_MATERIAL_BACKGROUND|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SMART_EDGE|0|0|tiles_rockwall.rttex|0|0|TILE_COLLISION_NONE|3|4|
setup_seed|15|seed1|3|seed2|11|seconds_to_bloom|0|max_fruit|0|bg_color|0,0,0,0|fg_color|0,0,0,0|
add_tile|16|Unused|TILE_MATERIAL_DIRT|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SMART_EDGE|0|0|dirt_tiles.rttex|0|0|TILE_COLLISION_SOLID|4|8|
set_color|255|255|255|140| //this makes the dirt tiles translucent
add_tile|18|Fist|TILE_MATERIAL_FIST|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|tileset_1.rttex|0|0|TILE_COLLISION_SOLID|4|8|
set_max_can_hold|18|0|
add_tile|20|Sign|TILE_MATERIAL_SIGN|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|0|tiles_signs.rttex|0|0|TILE_COLLISION_NONE|5|8|
add_tile|22|Lefty Sign|TILE_MATERIAL_SIGN|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|tiles_signs.rttex|0|0|TILE_COLLISION_NONE|4|8|
add_tile|24|Righty Sign|TILE_MATERIAL_SIGN|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|0|tiles_signs.rttex|0|0|TILE_COLLISION_NONE|4|8|
add_tile|26|Crappy Sign|TILE_MATERIAL_SIGN|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|3|0|tiles_signs.rttex|0|0|TILE_COLLISION_NONE|4|8|
add_tile|28|Danger Sign|TILE_MATERIAL_SIGN|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|1|tiles_signs.rttex|0|0|TILE_COLLISION_NONE|4|8|
add_tile|30|Dungeon Door|TILE_MATERIAL_USER_DOOR|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|2|tileset_1.rttex|0|0|TILE_COLLISION_NONE|4|8|
add_tile|32|Wrench|TILE_MATERIAL_WRENCH|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|0|tile_grid_overlay.rttex|0|0|TILE_COLLISION_NONE|4|8|
set_max_can_hold|32|0|
add_clothes|34|Shades|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|player_faceitem.rttex|0|FACEITEM|
add_clothes|36|Green Shirt|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|player_shirt.rttex|0|SHIRT|
add_clothes|38|Tuxedo|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|0|player_shirt.rttex|0|SHIRT|
add_clothes|40|Shoes|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|player_feet.rttex|0|SHOES|
add_clothes|42|Boots|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|0|player_feet.rttex|0|SHOES|
add_clothes|44|Red Hair|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|player_hair.rttex|0|HAT|
add_clothes|46|Baseball Cap|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|0|player_hair.rttex|0|HAT|
add_clothes|48|Jeans|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|player_pants.rttex|0|PANTS|
add_clothes|50|Sexy Boxers|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|0|player_pants.rttex|0|PANTS|

add_tile|52|Wood Wall|TILE_MATERIAL_BACKGROUND|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SMART_EDGE|0|0|tiles_woodwall.rttex|0|0|TILE_COLLISION_NONE|3|4|
add_tile|54|Window|TILE_MATERIAL_BACKGROUND|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|0|tiles_windows.rttex|0|0|TILE_COLLISION_NONE|1|1|
add_tile|56|Glass Pane|TILE_MATERIAL_BACKGROUND|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|tiles_windows.rttex|0|0|TILE_COLLISION_NONE|1|1|
add_tile|58|Wooden Window|TILE_MATERIAL_BACKGROUND|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|0|tiles_windows.rttex|0|0|TILE_COLLISION_NONE|1|1|
add_tile|60|Lock|TILE_MATERIAL_LOCK|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|0|tiles_lock.rttex|0|0|TILE_COLLISION_SOLID|10|5|
add_tile|62|Boombox|TILE_MATERIAL_BOOMBOX|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|0|tiles_boombox.rttex|0|0|TILE_COLLISION_NONE|10|5|
add_tile|64|Olde Timey Radio|TILE_MATERIAL_BOOMBOX|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|1|tiles_boombox.rttex|0|0|TILE_COLLISION_SOLID|10|5|

add_clothes|66|Top Hat|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|3|0|player_hair.rttex|0|HAT|
add_clothes|68|Brown Hair|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|4|0|player_hair.rttex|0|HAT|
add_clothes|70|Spikey Hair|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|5|0|player_hair.rttex|0|HAT|
add_clothes|72|Afro|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|6|0|player_hair.rttex|0|HAT|
add_clothes|74|Ski Cap|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|7|0|player_hair.rttex|0|HAT|
add_clothes|76|Black Pants|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|3|0|player_pants.rttex|0|PANTS|
add_clothes|78|Patent Leather Shoes|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|3|0|player_feet.rttex|0|SHOES|
add_clothes|80|Ruby Slippers|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|4|0|player_feet.rttex|0|SHOES|
add_clothes|82|Green Skirt|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|4|0|player_pants.rttex|0|PANTS|
add_clothes|84|Green Blouse|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|3|0|player_shirt.rttex|0|SHIRT|
add_clothes|86|Purple Thong|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|5|0|player_pants.rttex|0|PANTS|
add_clothes|88|Purple Bikini Top|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|4|0|player_shirt.rttex|0|SHIRT|
add_clothes|90|Blonde Bombshell|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|1|player_hair.rttex|0|HAT|
add_clothes|92|Briefcase|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|player_handitem.rttex|0|HAND|
add_clothes|94|Sword|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|0|player_handitem.rttex|0|HAND|
add_clothes|96|Just One Boxing Glove|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|3|0|player_handitem.rttex|0|HAND|
add_clothes|98|Pickaxe|TILE_MATERIAL_CLOTHES|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|4|0|player_handitem.rttex|0|HAND|

add_tile|100|Wood Block|TILE_MATERIAL_WOOD|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|0|tileset_1.rttex|0|0|TILE_COLLISION_SOLID|3|4|
