//add_tile|tile id|display name|eTileMaterial, eTileVisualEffect, eTileStorage, frameX, frameY, filename, hash (0 for none)|0 layer|eCollisionType|

//layer is always 0 for now

//these commands modify the last tile definition:
//set_color|255|255|255|255
//set_tint1|255|255|255|255

add_tile|0|Empty|TILE_MATERIAL_DIRT|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SMART_EDGE|0|0||0|0|TILE_COLLISION_NONE|
add_tile|1|Dirt|TILE_MATERIAL_DIRT|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SMART_EDGE|0|0|dirt_tiles.rttex|0|0|TILE_COLLISION_SOLID|
//set_color|255|255|255|80| //this makes the dirt tiles translucent

add_tile|2|Lava|TILE_MATERIAL_LAVA|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|0|tileset_1.rttex|0|0|TILE_COLLISION_SOLID|
add_tile|3|Door|TILE_MATERIAL_DOOR|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|1|tileset_1.rttex|0|0|TILE_COLLISION_NONE|
add_tile|4|Bedrock|TILE_MATERIAL_BEDROCK|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|2|1|tileset_1.rttex|0|0|TILE_COLLISION_SOLID|
add_tile|5|Rock|TILE_MATERIAL_ROCK|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|1|tileset_1.rttex|0|0|TILE_COLLISION_SOLID|
add_tile|6|User Door|TILE_MATERIAL_USER_DOOR|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|3|1|tileset_1.rttex|0|0|TILE_COLLISION_NONE|
add_tile|7|Black|TILE_MATERIAL_DIRT|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|0|2|tileset_1.rttex|0|0|TILE_COLLISION_SOLID|
add_tile|8|Dirt BG|TILE_MATERIAL_DIRT|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SMART_EDGE|0|0|dirt_tiles.rttex|0|0|TILE_COLLISION_SOLID|
set_color|255|255|255|140| //this makes the dirt tiles translucent
add_tile|9|Fist|TILE_MATERIAL_DIRT|TILE_VISUAL_EFFECT_NONE|TILE_STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|tileset_1.rttex|0|0|TILE_COLLISION_SOLID|
