A brain for use with the BrainManager that causes its owner Entity to become invisible over time and then deletes the Entity completely.
This deletes the entire Entity after fading out, not just the brain.
fade_speed_ms | How many milliseconds the fade should take. Default is 1000. (one second) |
//this entity died, fade out quickly then remove us (the whole entity)
this:GetBrainManager():Add("FadeOutAndDelete", "fade_speed_ms=50");