Scale

A brain for use with the BrainManager that causes its owner Entity to scale to a specific size then optionally delete the Entity completely.

Note

This automatically deletes its own brain when the scale is complete and optionally deletes the entity as well.

Parameters it understands

scale_speed_msHow many milliseconds the scale should take.  Default is 1000.  (one second)
scalexthe desired final x scale.
scaleythe desired final y scale.
delete_entityif true, the entire entity will be deleted when the scale is complete.

Usage

//scale down to nothing and then delete itself
this:GetBrainManager():Add("Scale", "scalex=0.1;scaley=0.1;scale_speed_ms=500;delete_entity=true");
All Entity objects can use their BrainManager to add brains to control behavior and functions.
The Entity object.