A brain for use with the BrainManager that causes its owner Entity to rapidly change position randomly.
It’s not that useful right now, more a test of concept.
None
//let's set this entity to invisible, and then have it fade in over one second.
this:GetBrainManager():Add("Shake","");
//let's stop shaking in two seconds
Schedule(2000, this:GetID(), "this:GetBrainManager():Remove("Shake")");