D | |
| Data |
| Data/ Cloning Related, Entity |
| DataManager |
| Delete, DataManager |
| Die |
| Die State Anims |
| die_down |
| die_down_left |
| die_down_right |
| die_left |
| die_right |
| die_up |
| die_up_left |
| die_up_right |
| Direct Device Access, InputManager |
| Division Operator, Vector2 |
| Dot, Vector2 |
| DrawFilledRect, DrawManager |
| DrawLine, DrawManager |
| DrawManager |
| DrawPixel, DrawManager |
| DrawRect, DrawManager |
| DumpScriptInfo, Entity |
E | |
| EffectBase |
| EffectExplosion |
| EffectManager |
| Entity |
| Entity Related Constants |
| entityID, Zone |
| Equality Operator, Vector2 |
| Exists |
F | |
| FacingToVector |
| FadeIn |
| FadeOutAndDelete |
| ForceVisual |
| Frozen |
| FunctionExists |
| Functions |
G | |
| GameLogic |
| General, Entity |
| Get |
| GetAcceleration, Entity |
| GetActiveGoal, GoalManager |
| GetActiveMap, MapManager |
| GetActiveStateName, BrainManager |
| GetActiveZoneByMaterialType, Entity |
| GetAllLayers, LayerManager |
| GetAlpha, Color |
| GetAnimFrame, Entity |
| GetAnimLoopCallback, Entity |
| GetAnimName, Entity |
| GetAnimPause, Entity |
| GetApproachPosition, Entity |
| GetAsEntity, Tile |
| GetAttach, Entity |
| GetAttachOffset, Entity |
| GetAutoSave, Map |
| GetBaseColor |
| GetBlendMode, Entity |
| GetBlue, Color |
| GetBrainByName, BrainManager |
| GetBrainManager, Entity |
| GetButtonCount, Joystick |
| GetCameraSettings, Camera |
| GetCollisionByRay, Map |
| GetCollisionGroup, Entity |
| GetCollisionLayers, LayerManager |
| GetCollisionRect, Entity |
| GetCollisionScale, Entity |
| GetCount |
| GetCursorVisible, App |
| GetDistanceFromEntityByID, Entity |
| GetDistanceFromPosition, Entity |
| GetEnableRotationPhysics, Entity |
| GetEngineVersion, App |
| GetEngineVersionAsString, App |
| GetEntityByID |
| GetEntityByName |
| GetEntityByWorldPos |
| GetEntityIDByName |
| GetEntityTrackingByID, Camera |
| GetFacing, Entity |
| GetFacingTarget, Entity |
| GetFromString, TagManager |
| GetGameTick, App |
| GetGoalByName, GoalManager |
| GetGoalCount, GoalManager |
| GetGoalCountByName, GoalManager |
| GetGoalManager, Entity |
| GetGravityOverride, Entity |
| GetGreen, Color |
| GetHeight |
| GetID |
| GetImageByID, Entity |
| GetImageClipRect, Entity |
| GetIsCreature, Entity |
| GetIsWindowed, App |
| GetJoystick, InputManager |
| GetJoystickCount, InputManager |
| GetLayerID |
| GetLayerIDByName, LayerManager |
| GetLayerManager, Map |
| GetLeftStickPosition, Joystick |
| GetLimitToMapArea, Camera |
| GetLinearVelocity, Entity |
| GetLockedScale, Entity |
| GetMap, Entity |
| GetMapName, Tag |
| GetMass, Entity |
| GetMaterial, MaterialManager |
| GetMotionController, Particle |
| GetMousePos, InputManager |
| GetName |
| GetNearbyZoneByMaterialType, Entity |
| GetNext, TileList |
| GetNum, DataManager |
| GetNumWithDefault, DataManager |
| GetOnGround, Entity |
| GetOnGroundAccurate, Entity |
| GetParticleByName, EffectManager |
| GetPersistent |
| GetPlatform, App |
| GetPos |
| GetPosCentered, Camera |
| GetPosFromName, TagManager |
| GetPreLaunchScreenSize, App |
| GetPriorityLevel, Entity |
| GetRect, Entity |
| GetRed, Color |
| GetRightStickPosition, Joystick |
| GetRotation, Entity |
| GetRunUpdateEveryFrame, Entity |
| GetScale |
| GetScreenSize, App |
| GetSimulationSpeedMod, App |
| GetSizeX, Entity |
| GetSizeY, Entity |
| GetSpecial, Material |
| GetSpecialEntityByName |
| GetText, Entity |
| GetTextBounds, Entity |
| GetTextColor, Entity |
| GetTextScale, Entity |
| GetTick, App |
| GetTilesByRect, Map |
| GetTurnSpeed, Entity |
| GetType |
| GetUserProfileName, GameLogic |
| GetVectorFacing, Entity |
| GetVectorFacingTarget, Entity |
| GetVectorToEntity, Entity |
| GetVectorToEntityID, Entity |
| GetVectorToPosition, Entity |
| GetVisibleLayers, LayerManager |
| GetVisualState, Entity |
| GetVisualStateOverride, Entity |
| GetWatchCount, WatchManager |
| GetWidth |
| GetWithDefault, DataManager |
| GetWorldCollisionRect, Entity |
| GetWorldRect |
| Global Functions |
| GoalManager |
H | |
| HasLineOfSightToPosition, Entity |
I | |
| Idle |
| Idle State Anims |
| idle_down |
| idle_down_left |
| idle_down_right |
| idle_left |
| idle_right |
| idle_up |
| idle_up_left |
| idle_up_right |
| Image related, Entity |
| Inequality Operator, Vector2 |
| InitCollisionDataBySize, Entity |
| InitGameGUI, GameLogic |
| Initialization |
| InNearbyZoneByMaterialType, Entity |
| InputManager |
| InstantUpdate, Camera |
| InState, BrainManager |
| Interpolation Settings, Camera |
| InZoneByMaterialType, Entity |
| IsCloseToEntity, Entity |
| IsCloseToEntityByID, Entity |
| IsFacingTarget, Entity |
| IsGoalActiveByName, GoalManager |
| IsInside |
| IsOnSameMapAsEntityByID, Entity |
| IsOverlapped |
| IsPlaced, Entity |
| IsPlaying, SoundManager |
| IsShuttingDown, GameLogic |
| IsValidPosition, Entity |
J | |
| Joystick |
| Jump |
K | |
| Kill, SoundManager |
| Known Issues |